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New 6” Plasma Ball 12-05-17

Highlights:

* Fabrication Cost for Dual Channel Plasma Ball with fan upgrade is $115 * Carrier Wave Frequency Response is 1 KHz to 60 KHz * Gating Wave Frequency Range from Sub hertz to 1/3rd Carrier Wave setting * NEW GATING ONLY VERSION $50 * Royal Raymond Rife Electric Field type Delivery Device * Check Order Page for delivery status and Order Policy Agreement. * 30 Day Trial Period - Presently 1 Available

Description:

The Plasma Ball is an Electric Field delivery device similar to most plasma tubes or plasma bulbs.  It works in 1 of 2 modes which are Carrier Wave direct modulation or Gated Carrier mode.  Direct modulation is where the plasma is generated at whatever frequency the function generator is set to.  The Plasma Ball is 100% compatible with the Spooky2 from Spooky and the FY2300 from FeelTech or a software controllable version the FY2300 from BioZap.  Although the Plasma Ball Carrier Frequency will go much lower than the stated 1Khz frequency specification, it requires a much smaller duty cycle be set to avoid over heating the power driving darlington TIP122 transistor.  Duty cycles as low as 3% will work with this Plasma Ball.  A mechanically coupled heat sensor is mounted directly on the power driving transistor to insure it will not self destruct from being overdriven. 

There is a second mode of operation that is more like the original Rife Beam Ray Tube.  When a carrier frequency of approximately twice the desired modulation frequency is used, the carrier frequency can be gated with a second channel of control over the Plasma Ball.  This is what the original Rife machine did. The Plasma Ball runs most efficiently when the carrier frequency is between 10 Khz to 40 Khz.  Plasma Duty Cycle does not need to be any higher 33%.  The rule of thumb is the slower the carrier frequency is below 10 Khz or the faster the carrier frequency is above 40 Khz the smaller the duty cycle should be.  It was found that a 33% duty cycle is the optimum duty cycle for 10 to 40 Khz.   If the 85 degree Celsius cutoff  temperature is detected the thermal coupled sensor switch will shut the plasma down to allow the power driving transistor to cool down.  The TIP122 power driving sensor is rated at a maximum of 150 degrees Celsius which insure there will not be any damage from overdriving the transistor.

Most Rife frequencies are below 40 Khz which makes gating a carrier frequency an ideal way to use this plasma ball.  Simply choose a carrier frequency that is a harmonic of a health frequency or choose a high fundamental  health frequency and gating can be employed as the modulation technique for most of the Spooky protocols.  There is a built in fundamental frequency that is fixed by a free running oscillator built into the original unmodified Plasma Ball.  This frequency is approximately 28 Khz.  For simple and basic operation of the Plasma Ball turn the left front panel toggle switch all the way down and just modulate the Plasma Ball through the gating channel.

There are two toggle switches on the Plasma ball and they both have three positions or settings.  The left toggle switch turns on the internal free running carrier frequency when in the down position. When the toggle switch is turned to the middle position it acts as a Plasma Off Switch without actually turning the power switch off.  In the up position the carrier frequency is taken from the function generator.  In many cases this will be channel 1 off a Spooky2.  Next to the left toggle switch is RED phone plug which is used to connect to your carrier wave source.  Again often channel 1 of a Spooky2.

The second toggle switch is on the right of the front Plasma Ball panel.  It is used to control the Gating.  It also has three positions.  When in the down position the Plasma ignores gating.  This is also a quick way to see your plasma ball running in the free running 28Khz mode.  So if you need proof that you Plasma Ball is working, just push both toggles all the way down and watch it run.  If it runs in free running mode it will run in control mode as well, providing you have your source signals set up properly.  The middle position is the gating disengage position.  If a Spooky2 is plugged into the adjacent RCA phono jack, it will see the ground side of the Spooky2 and act as if it were in the down position.  If there is nothing plugged into the adjacent phono jack it will look like a turnoff plasma switch.  The fully up position turns external gating on from the Spooky2 or any other source and modulate the carrier wave according to the gating frequency.   There will be additional video posted throughout the life span of this project.  Come back to this website to periodically check to see the latest updates.

Settings:

Wave Type:

The source Wave type should always be a square wave.  There is nothing stopping you from experimenting, but the Plasma Ball is edge trigger and a square works best.

Frequencies:

The frequency range for a frequency modulated wave pattern follows what was stated above.  1Khz to 60 Khz is your practical range limit when optimizing the duty cycle from 3% to 33% depending how low you go when below 20Khz.  Yes, you can go all the way down to 1 hertz but if the duty cycle is too high the Plasma Ball will quickly stop and go into cool down mode.  You will be waiting more than running if you overdrive the power transistor.  Very low frequencies also are very weak frequencies.  However the power delivered by the electric field follows the ‘Square of the Distance’ rule and is something you may intentionally want, meaning you want a weaker field because you are in direct contact with the plasma ball.  The same is true when going higher than 40Khz.  Yes, you can go all the way up to 80 or 90 Khz, but the electric field will get pretty weak at the highest end.

When modulating through gating, choose a carrier frequency that has a known history of being a health frequency to exploit the maximum benefit offered by this Plasma Ball.  There is no limit to the gating frequency and a duty cycle of 50 percent is most often used for gating.  However you can gate at any duty cycle you want that is below 50%. Sometimes gating at a lower percentage will allow running the carrier frequency at the lower and higher frequencies more efficiently.

Just to Restate, the carrier frequency works best with a Duty Cycle of 33% or lower.  The gating frequency works best with a Duty Cycle of 50% or lower.

Voltage Amplitude:

The best voltage amplitudes for the carrier wave is 5 to 10 volts.  Running at 6 volts is optimum.  The best voltage for running the gating is 8 to 12 volts.  Running at 10 volts is optimum.

Offest:

Alway run using a 100% positive offset for both the carrier and gating frequencies.

Duty Cycle:

Duty Cycle can vary.  The rule of thumb is to start off with a 33% duty cycle.  If the plasma stops during a protocol, turn down the duty cycle.  When you can run a complete protocol with no cool down required, you have a working Duty Cycle.  However the Spooky2 allows for running or cascading programs in PRESET mode.  This feature is not obvious or understood by many users.  However it offers running or linking several sub protocols together to run as one main or big protocol.  This allows for optimizing or setting a different Duty Cycle to work with any frequency for maximum efficiency without overdriving the power driving transistor.  I use this technique all the time.  If you are not familiar with setting up and running PRESETS, you are missing out on some very powerful features of the Spooky2 software.

Phase:

Phase is presently ignored.  However there are techniques for phasing multiple plasma balls to fire the same protocol at different phases.  This is a feature that will be much easier to exploit when the PHASE II Plasma Ball accessory is added.  It will basically be a self contained function generator that will be able to run complete protocols without a computer attached.  It will have additional bells and whistles that no other function presently on the market offers.  However for now Phase is ignored.

Conclusion:

Evaluating the Plasma Ball without the software can be very educational.  You can change values on the fly for a given frequency and watch the effect in the plasma streams or Birkeland Currents.  A general rule of thumb is the more energetic looking the Birkeland Currents are the more powerful the Electric Field is. As the date clearly shows this is a relatively new project, stay tuned for many more updates to come.     Respectfully,  Steve

Plasma Ball 1

Plasma Ball 1

Plasma Ball 2

Plasma Ball 2

Plasma PCB2

Plasma PCB2

Plasma PCB1

Plasma PCB1

Heat Sensor

Heat Sensor

Videos

Unbelievable Dynamic 6 inch Plasma Ball 1

Unbelievable Dynamic 6 inch Plasma Ball 2

Plasma Do’s and Don’ts

Modifying a Plasma Ball support for ‘Notes...’

Corrections and Suggestions on Running the Ball

Spooky2 Basics on Waves, Duty Cycle, & Offset

Making Spooky PRESETS for the Plasma Ball

Manual Plasma Control with a Spooky2 Part 1

Manual Plasma Control with a Spooky2 Part 2

.01 HZ to 10 KHZ Gating Only Plasma Ball

Plasma Ball Modification Video 1

Plasma Ball Modification Video 2

Plasma Ball Modification Video 3

Plasma Ball Modification Video 4

Plasma Ball Modification Video 5

Plasma Ball Modification Video 6

Plasma Ball Modification Video 7

 

Links & PDFs

Plasma Ball Circuit Pictorial

Notes on doing your own

12 Volt Universal Plasma Ball Controller

12 Volt Plasma Ball Controller Schematic

New Order Policy

RESTATING PLASMA BALL SWITCH SETTING

Corrections and Suggestions PDF matching the Video

.01 HZ to 10 KHZ GATING ONLY PLASMA BALL

ABOUT THE PLASMA BALL MODIFICATIONS

Spooky2 PRESETS

 

Last Updated 09-26-18 by author gsk